Excuse me, I need to rant a little bit.
The last year hasn't been very good to me. I lost my job last summer and despite my education and experience I can't seem to get hired, much less interviewed, for even the most menial of jobs. I'm beginning to worry that returning to school--and consequently running up thousands in student loan debt--to peruse a career in computer programming was a wise choice. I've got bill collectors hanging on the bell and my piddly unemployment checks aren't helping cover my bills. I keep waiting for the next shoe to drop; cancer, heart disease, or some other massively expensive medical condition that would send even the most well-insured individual into a lifetime of debt or bankruptcy.
As a result, I haven't done as much gaming as I'd like to as I wallow in depression. anger, and a fruitless search for a new job. I haven't been able to afford to go to any of the major conventions and it looks like that's not going to change anytime soon, if ever. I was looking forward to going Origins and "Savage Saturday Night" again this year, but that dream was shattered each time I received a letter from a respective employer telling me that I don't even warrant an interview. Even an evening at the friendly local game store is getting prohibitively expensive; gasoline, food, incidentals, etc..
And all of my ideas for campaigns lay fallow as well; a Realms of Cthulhu campaign where the PCs play mobsters as well as my Lovecraftian Dark Fantasy setting, my attempts to create playable (and possibly marketable) Savage Worlds rules for Tekumel, playtesting Totems of the Dead, running Space 1889: Red Sands, etc.. All of these cost time, money, effort, and enthusiasm that I no longer have access to. It's hard to get excited for anything when you're constantly worried whether or not you're going to end up living in a cardboard box by the end of the month.
I don't know that the Hell I'm going to do and I shudder when I think of what lies ahead. I don't want to hear maudlin reassurances about how things are "going to get better." because they're not. If anything, things are going to get a lot worse. So, "good bye" civilization and "hello" long, slow, slide into extinction. It was fun while it lasted.
Thursday, June 30, 2011
Tuesday, May 10, 2011
New PC: Lálei Kardáma
Lately I've been on an "Old School Renaissance" gaming kick and one of the most interesting projects I've run across is Humanspace Empires by The Drune; a science fantasy game that is set in the pulpy space opera "pre-history" of my favorite fantasy setting. I've had a chance to help playtesting this game and I really enjoy it. Even though there is still a few bugs to work out, Drune has done a fantastic job blending the best elements of the "Classic Fantasy Role Playing Game" with the original Empire of the Petal Throne to create a very playable dark scifi game.
That said, and with all due respect with Drune, the Savage within me will not rest until I have plugged Humanspace into the Savage Worlds engine! Therefore, here is my current PC in a playtest campaign that I'm currently embroiled, parsed into Savage Worlds using Powers and Edges from Slipstream:
Hindrances: Loyal, Vow-Major (Imperial Navy), Vow-Minor (Order of the Verdant Sphere)
Skills: Fighting: d6, Knowledge (Space Battle): d6, Notice: d6, Persuasion: d6, Piloting: d6, Psionics: d6, Shooting: d6, Stealth: d4
Powers: Empathy, Telepathy, Mind Reading, Object Reading
Power Points: 10
Gear: Z-Ray Pistol (12/24/48, 2d6+1), Psi-Sword (Str+ d6+8, AP 12, requires AB: Psionics to use), Skin Suit, Mark II Shield Belt, Communicator, Translator Orb.
Background: Lálei Kardáma was born on Epsilon Eridani 4 to retired Imperial Fleet Admiral Dör Varákka and Sóra Kardáma, his favorite concubine. Sóra , a member of the Order of the Verdant Sphere--an exclusive cult of wealthy and powerful sybarists who seek spiritual enlightenment through sexual ecstasy, initially raised her daughter to become a poised and educated courtesan-priestess of the Order. However, Lálei had other plans than a life of just parties and orgies, and using her father's influence (as well some of the physical and psionic arts her mother taught her) was accepted into the Imperial Naval Academy at 16.
In the academy, Cadet Lálei was schooled in starship mastery and command. Eventually, her psychic abilities came to her instructor's attention and entered into the prestigious School of Special Intelligence were she honed her talents. Upon graduation, Lálei quickly rose through the ranks of the male-dominated Navy through a skillful application of merit and seduction (she had the unofficially-coveted role of "Captain's Woman" on two of her deployments). The Deeds of Glory is her first independent command and she is excited at the prospect for further adventure and advancement.
That said, and with all due respect with Drune, the Savage within me will not rest until I have plugged Humanspace into the Savage Worlds engine! Therefore, here is my current PC in a playtest campaign that I'm currently embroiled, parsed into Savage Worlds using Powers and Edges from Slipstream:
Race: Human
Gender: Female
Rank: Veteran
Agility: d8, Smarts: d8, Spirit: d6, Strength: d4, Vigor: d6
Charisma: +2, Pace: 6, Parry: 5, Toughness: 9(4)
Edges: Attractive, Arcane Background (Psionics), Rich, Command, New Power (Object Reading), Femme Fatale
Gender: Female
Rank: Veteran
Agility: d8, Smarts: d8, Spirit: d6, Strength: d4, Vigor: d6
Charisma: +2, Pace: 6, Parry: 5, Toughness: 9(4)
Edges: Attractive, Arcane Background (Psionics), Rich, Command, New Power (Object Reading), Femme Fatale
Hindrances: Loyal, Vow-Major (Imperial Navy), Vow-Minor (Order of the Verdant Sphere)
Skills: Fighting: d6, Knowledge (Space Battle): d6, Notice: d6, Persuasion: d6, Piloting: d6, Psionics: d6, Shooting: d6, Stealth: d4
Powers: Empathy, Telepathy, Mind Reading, Object Reading
Power Points: 10
Gear: Z-Ray Pistol (12/24/48, 2d6+1), Psi-Sword (Str+ d6+8, AP 12, requires AB: Psionics to use), Skin Suit, Mark II Shield Belt, Communicator, Translator Orb.
Background: Lálei Kardáma was born on Epsilon Eridani 4 to retired Imperial Fleet Admiral Dör Varákka and Sóra Kardáma, his favorite concubine. Sóra , a member of the Order of the Verdant Sphere--an exclusive cult of wealthy and powerful sybarists who seek spiritual enlightenment through sexual ecstasy, initially raised her daughter to become a poised and educated courtesan-priestess of the Order. However, Lálei had other plans than a life of just parties and orgies, and using her father's influence (as well some of the physical and psionic arts her mother taught her) was accepted into the Imperial Naval Academy at 16.
In the academy, Cadet Lálei was schooled in starship mastery and command. Eventually, her psychic abilities came to her instructor's attention and entered into the prestigious School of Special Intelligence were she honed her talents. Upon graduation, Lálei quickly rose through the ranks of the male-dominated Navy through a skillful application of merit and seduction (she had the unofficially-coveted role of "Captain's Woman" on two of her deployments). The Deeds of Glory is her first independent command and she is excited at the prospect for further adventure and advancement.
Lálei is a quiet but ambitious woman who uses her intelligence and sexuality as both a tool and a weapon. She is a fair leader, but is merciless when crossed. Physically, she is small but shapely frame with a dark complication, deep-brown slanted eyes, and long black hair she keeps tied back while on duty. As a legacy member of the Order of the Verdant Sphere, she has the sect's symbol tattooed just above her vulva and will often request the presence of a comely crew member in her quarters to assist her with her "mediations" where she uses her climax as a springboard to reach new states of consciousness where she briefly communes with... something joyous.
Monday, April 25, 2011
Still kicking...
Hey Savages:
Yes, I'm still around. I've been dealing with school and lot of real life crap, as well as some new gaming obsessions. But things are going to be quieting down soon and the Savage Blogger will be back and better than ever.
Yes, I'm still around. I've been dealing with school and lot of real life crap, as well as some new gaming obsessions. But things are going to be quieting down soon and the Savage Blogger will be back and better than ever.
Thursday, December 16, 2010
Savage Holidays!
From everyone here at the Savage Blogger (and by "everyone, I mean "just me") have yourself a fun, safe, and Savage holiday season.
Staggering out of another semester.
Another semester here at WCTC is about over. Three down, one more to go.
More Savagery soon.
Wednesday, November 10, 2010
Coming Soon: "Totems of the Dead"
David Jarvis from Gun Metal Games, posted the following on the PEG forum:Hi everyone,
I'm posting to let you guys know about Gun metal games' next setting for savage Worlds; Totems of the Dead!
Totems of the Dead is a fantasy sword & sorcery setting inspired by Native American stories and mythologies combined with the Vinland Saga.
Come explore the cliff-side ruins of the ancient Stone Shapers and seek treasure in the abandoned monuments of the Mound Raisers. Face off against the sasquatch, wendigo and Uktena serpent, or beat back nameless horrors that have awoken from a forgotten age. Rediscover the totems of ancient pre-human cultures. Stoke the fires of bravery in your own heart by singing your death song, and above all, struggle to survive in this savage world!
David also posted a sketch of the proposed cover art (see above) last night and another tantalizing tidbit this morning:
Yeah It's gonna be tons of fun.
In addition to Nordic-inspired Skadians and native american-inspired cultures, we have Atlantean slavers and free-roaming barbarians, aztec-inspired cultures, ritual sorcerers, feral shamans... just a bunch of cool stuff.
So it's The Song of Hiawatha meets The 13th Warrior with Conan the Barbarian along for a hot, hot threesome. Pure awesome! I can't wait to see what they come up with.
Wednesday, August 11, 2010
Savage Star Frontiers

I got into this weird, wild, hobby when I was 12-years-old. One Christmas, an out of state uncle sent me a $25 gift certificate for Toy R' Us. My father turned me loose at the Brookfield, WI. store where I picked up a gyroscope and a box of pre-made microscope slides featuring insect parts. I was passing the bargain sale bin when I saw it: a copy of TSR's Star Frontiers: Alpha Dawn boxed set! It was only 12 bucks, the concept of a science fiction game was intriguing, and Larry Elmore's cover art was sooooo cool! I was sold then and there.
Much to my stuck-up parents and fundamentalist Christian relative's dismay, Star Frontiers had started me down the dark path of role-playing and forever it dominated my destiny. While I have since played dozens of systems, Star Frontiers will forever have a special place in my heart.
You can find several Star Frontiers/Savage Worlds conversion available online, including:
- Greg Bruni's Star Frontiers/Savage Worlds Conversion: A very well laid-out conversion reminiscent of the original rule books.
- CmdrCrody_2000's Savage Worlds RPG Page: Featuring several files of for SF/SW conversion.
- Shark Nibbles #2: Containing Bill Littlefield's SF/SW conversion, archived at the Savagepedia Wiki.
Thanks to Richard McLean for tracking down the Shark Nibbles' article for me.
Subscribe to:
Comments (Atom)
